Get a rig. Put it to work. Make it stronger.
Getting started
- Mint or buy a rig. A new mint needs a reveal to show its class.
- Start mining. Choose a lock and earn VLK.
- Build your rig. Use VLK to try level ups and evolves.
Connect the wallet holding your rigs to play. Or use Play with your agent on a game screen to copy an action prompt.
Wallets & mint eligibility
Use Binance Agentic Wallet for .ai mint benefits, or connect a regular wallet to mint at the standard price. Buying, receiving, mining, upgrading, revealing and claiming with a rig you own do not require .ai.
Your agent reads its wallet automatically; no address entry or website connection is needed. After reveal, keep playing through your agent or transfer the rig to a regular wallet and connect it here. Bought and transferred rigs work just like rigs you minted.
Mint
With .ai: first rig free, then 0.0015 BNB per rig. Without .ai: 0.003 BNB per rig, with no free mint. Both share 10 lifetime mints per wallet. Gas is paid separately.
On either network, choose a quantity and select Mint with agent. Copy the prompt into your Binance Agentic Wallet agent. It checks eligibility and the fee, asks for confirmation, completes mint and reveal, then reports your NFT IDs, classes and scores.
Prefer a regular wallet? Open Mint with another wallet, connect, check your total and mint. Then use Reveal results; reveal is a second transaction for gas only. Both networks offer agent prompts and connected-wallet actions.
Mint limits & batch pricing
An eligible wallet with no previous mints gets one free rig in its first batch. A standard-price wallet pays for every rig. Gaining .ai later discounts only future mints; it does not grant a free rig if you already minted. There is one shared counter, not separate quotas. If the mint total changes, review the updated price and press mint again before signing. If .ai benefits cannot be checked, new mints pause; your existing paid reveals still work. Selling or transferring does not reset your lifetime mint limit. You may own more than 10 rigs by buying or receiving them.
Season 1 has a maximum of 10,000 minted rigs, including IDs reserved by pending mints. Minting must be open and closes when the season ends.
Mint odds
Earlier rig IDs get better odds. SSR remains possible through the last rig.
| Mint position | N | R | SR | SSR |
|---|---|---|---|---|
| First rigs | 60.5% | 28% | 10% | 1.5% |
| Around #5,000 | 65% | 26% | 8% | 1% |
| Last rigs | 69.5% | 24% | 6% | 0.5% |
Across a sold-out collection, the average odds are 65% N / 26% R / 8% SR / 1% SSR. Actual counts vary. Waiting to reveal does not improve your chances.
How origin odds work
Odds ease smoothly by reserved token ID, not time since the first mint. Every rig in a batch uses its own ID. Class is drawn first, then a score within that class: N 50–299, R 300–449, SR 450–549, SSR 550–599. Evolve ceilings still follow origin. Random outcomes use block data and can be influenced by block producers.
Reveal window & saved results
Reveal within 8,191 blocks after the target, about 61 minutes at an assumed 0.45 seconds per block. Actual time depends on the chain. You or your agent can optionally save the entropy on-chain in time, paying gas, so that same result can be revealed later without expiry. A separate save is not required to reveal within the window. No new mint or upgrade payment is needed.
Without a saved hash, missing the deadline means: expired mint receives minimum score; upgrade fails; no refund. Always follow the deadline shown for your actual request.
Reveal
Confirm → wait a few blocks → reveal. Mint and upgrades are only complete after reveal. Your wallet pays gas for reveal, with no second mint or upgrade fee. Complete reveal yourself or through your agent.
Reveal promptly: you have 8,191 blocks after the target block, about an hour at the assumed block time. If the result has been saved on-chain, it no longer expires. Without saved entropy, resolving after the deadline gives an N rig with score 1 or a failed upgrade, with no refund. Mint quota stays used; level failure starts the cooldown for its target level when resolved, while evolve has no cooldown.
Recover an unfinished result
Closing the page does not pause the deadline. Even after expiry, the request stays pending until someone resolves it. Keep the attempt ID and transaction link if you leave. Use Recover by ID on the results screen to finish that same attempt.
If you change wallets or networks after submitting, reconnect the original wallet on the same network. In this browser, the results screen checks the saved transaction and restores its request when confirmed. Keep the transaction link if you switch devices or clear browser storage.
If this browser cannot save recovery data, keep the transaction link and use Recover by ID. You can still reveal a known request once its on-chain status is verified.
Do not pay for another attempt to recover an old result. If it was already revealed, refresh your garage. A timely reveal can still produce a failed upgrade.
Agent mint and upgrade prompts include reveal and result reporting. Use the separate reveal prompt if the agent stopped before finishing.
Your rig
Your rig grows through level, evolve and mining age. Its artwork changes as it progresses, while its origin stays with it.
Classes & evolve bonuses
Mint score is the original roll and stays unchanged after upgrades. The market’s Highest mint score filter sorts this original value. Ranking score includes evolve bonus, lifetime mining age and level. The on-chain metadata trait named Score shows mint score + evolve bonus; it is not the ranking score.
Origin is the class when minted: N, R, SR or SSR. An N-origin rig can reach R; R-origin can reach SR; SR-origin can reach SSR. SSR remains SSR.
Successful evolves add power even when the class no longer changes. Later bonuses become smaller but stay positive. The first successful evolve reaches the origin ceiling; later successful evolves keep that class and add bonus.
Start mining
Choose your commitment. Longer locks add mining power; you can keep mining after the lock ends.
| Lock | Mining power | Early-harvest tax | Tax after lock | Harvest wait |
|---|---|---|---|---|
| 1 day | 1× | 60% | 0% | 12 hours |
| 3 days | 1.2× | 45% | 0% | 12 hours |
| 5 days | 1.4× | 30% | 0% | 12 hours |
| 7 days | 1.5× | 20% | 0% | 12 hours |
Harvest
Your first harvest is available as soon as there is a reward. Later harvests wait 12 hours. Once your lock ends, you can settle once without waiting for the previous cooldown. At season end you can settle and stop without waiting. Empty harvests are unavailable.
Tax and settlement
Before the lock ends, the package tax is burned. At or after the lock deadline, or when the season ends, all remaining unharvested rewards have zero tax. Tax already paid is not refunded. Claiming settled credit does not tax it again. Only the session's miner can harvest.
Mining age
Age grows while your rig mines and stays with the NFT. It has no cap. Art and ranking use this lifetime age; Tune applies accumulated age to your mining power from that moment onward.
Tune your rig
After about 24 hours of blocks, your rig is ready to Tune. Choose Boost mining (+5% mining power) or Cheaper upgrades (10% less VLK for Level up and Evolve). Your card shows Mining boost +5% or Upgrade discount 10%. Level/Evolve quotes show the original price crossed out alongside the discounted attempt cost when that bonus applies. One transaction, gas only, no reveal.
Tune timing and choices
A Tune is available every 192,000 blocks, starting from the rig's first mining entry, then from its last Tune. Only the current miner can Tune, while the season is open and no upgrade is pending. Choose one mode; it stays until the next Tune. Missing a few days does not lose age or stack extra turns. Stop, transfer or sale does not reset its mode or schedule. New mining weight does not earn backdated rewards. Mine changes your share of a fixed pool; it does not guarantee 5% more VLK. Cheaper upgrades discounts VLK cost only, not gas or success chance. The discounted cost is still burned on a failed attempt. Choosing it again keeps the discount at 10%, not 20%.
Stop mining
Return your rig after the commitment ends, or at season end. Remaining rewards settle with zero tax. Continuing the session keeps its boost; restarting begins a new lock. Age, Tune mode and schedule stay with the rig.
Claim rewards
Harvest is the normal mining flow. If a settled reward remains unpaid, claim that credit separately. Claiming does not harvest new rewards.
Level up
Try to raise your rig's level and power. The VLK cost is burned even if you fail. Review the price and chance, confirm once, then reveal.
Success adds one level. Failure keeps your level and starts the target level’s cooldown when resolved.
Level prices, chances & limits
The maximum level is 64. Base cost is 200 × (target level − 1)² VLK. The Cheaper upgrades Tune bonus reduces this by 10%.
| Target | Chance | Fail cooldown |
|---|---|---|
| 2–5 | 90% | 30 minutes |
| 6–10 | 75% | 2 hours |
| 11–15 | 55% | 2 hours |
| 16–20 | 35% | 6 hours |
| 21–30 | 20% | 12 hours |
| 31–64 | 10% | 24 hours |
A failed or expired attempt keeps your previous level and burns the cost. An attempt is unavailable if its cost exceeds the lifetime token cap. You can upgrade a rig in your wallet or one you are mining.
Evolve
Take a 12% chance to add bonus power and possibly improve class. Every attempt burns its VLK cost, including failures. Reveal to see the result.
There is no evolve cooldown. Finish the current result before starting another attempt.
Evolve prices, bonuses & class ceilings
The first evolve costs 20,000 VLK. Price grows by 1.5× after each successful evolve, with whole-token rounding. Failure does not increase the next cost.
Bonuses get smaller but stay positive. There is no fixed number of successful evolves, but the class ceiling set by origin still applies. An attempt is unavailable if its cost exceeds the lifetime token cap.
Failed attempts keep your previous stats. Neither the website nor the agent starts another paid attempt automatically.
Marketplace
Pay in the currency shown on each listing: BNB, or VLK where supported. Seller fee: 5%, paid in that same currency. Anyone can buy a rig and play; no .ai required.
Buy a rig
Choose a rig, check its stats, payment currency and price, then confirm. The NFT arrives in your wallet.
Before buying
Check origin, current class, level, evolves and mining age. Review the listing again if its seller or price changes. Already earned jackpot or ranking prizes do not transfer with a later sale.
Sell a rig
Open Sell my rigs, select a rig, choose BNB or VLK where offered, and set the price. The marketplace holds it until sold or cancelled.
Listed rigs cannot mine or enter jackpot draws. A rig listed here at season end does not qualify for ranking.
Listing requirements & fees
Return a mining rig to your wallet first, and finish any pending upgrade result. You may need to approve the selected rig before listing.
The fee is 5% of the sale price; sellers receive the remaining 95%, subject to integer rounding. Listing alone does not earn a payment. Listing and cancellation have no game fee, only network gas.
Cancel a listing
Cancel an unsold listing to return the rig to your wallet. Only network gas applies.
Withdraw sale proceeds
When your rig sells, the marketplace pays 95% directly to your wallet in the listing currency. VLK purchases may need a token approval first; network gas is still paid in BNB. If Unclaimed BNB or Unclaimed VLK appears, use the matching Claim button to collect that outstanding amount. This section stays hidden when there is nothing to claim.
Payment details
The market pays 95% to the seller and 5% to its fixed fee wallet. If a payment cannot complete, that amount remains reserved for its recipient. Only the recipient can withdraw it or select another receiving address; the owner cannot take it.
Jackpot
Mine a rig to enter: each rig mining immediately before the scheduled round boundary gets one ticket. A round is scheduled every 32,000 blocks (about 4 hours at the design block time). Actual wall-clock timing depends on the selected chain.
Ring Bell: anyone can run the draw and pay gas. Open it, wait a few blocks, then complete the result. Another player may complete a draw you opened. Your agent can open the round, wait, finish the result and claim the bell rewards it earned. It reads its own wallet; no website connection is needed.
| Share of the round pot | Who earns it |
|---|---|
| 90% | Winning miner |
| 5% | Player opening the draw |
| 5% | Player completing the result |
Both bell rewards become claimable only after a valid winner is selected. Doing both steps earns 10%; ringing does not improve your jackpot odds. Claim prizes and bell rewards within 7 days of the successful result. These are separate from mining credit.
Jackpot deadlines & eligibility
Each round expires 192,000 blocks after its scheduled boundary, approximately 24 hours at the design block time. Once opened, also finish within 8,191 blocks after its target, even if entropy was saved. The earlier deadline applies. The block deadline runs even before anyone opens the round.
During the draw window, an expired round pays no bell reward. Processing moves its full pot into a round that has not opened, so a later pot can grow. The receiving round uses its own mining tickets; an opened draw never receives more funds. The contract checks only the latest round: if it is not a different, closed, unopened and unexpired round, the carried pot waits for the next scheduled round. It does not search older rounds. Rollover requires a transaction.
New jackpot draws close at the scheduled end block, or earlier if the game team closes the pool. A final incomplete period does not create another round. Uncommitted tokens are burned when closure is processed; no new draws can open after the closing block. Already-open draws keep their original completion deadline; successful prizes and bell rewards keep their 7 days to claim. An early close burns the unused jackpot reserve already held by the contract; mining and ranking continue.
One active rig means one ticket; power and lock do not add tickets. The winning miner is recorded from round close, even if the rig is later transferred. Rigs in wallets or marketplace escrow have no ticket. Empty rounds carry forward. With no eligible final miners, a final winner cannot be selected.
Winner prizes and both bell rewards expire 7 days after the result, not after opening. Missed claims cannot be recovered; expired unclaimed amounts are burned when processed. Token burn requires a transaction; loss of claim rights does not wait for it. Received rewards are tax-free.
Season and ranking
1 billion VLK, all allocated to the game: 90% mining, 5% jackpot, 5% ranking. Mining ends when its scheduled reward budget is fully allocated.
Supply, release schedule & fees
Maximum allocations: 900 million VLK to mining, 50 million to jackpot and 50 million to ranking. There is no team token allocation. BNB fees fund development separately. Burned VLK does not refill the lifetime supply.
Rewards are released per block while rigs are mining, with a lower rate later in the season. The actual season length depends on mining activity and block times, rather than a fixed calendar date.
Ranking
Follow the top 100, updated every hour. Build a stronger rig to climb. Rank changes compare with the previous successful update. The hourly board is provisional; final rewards are decided at season end. Open Season or select Refresh leaderboard to load it. The public board may take up to 10 minutes to show an hourly update. When mining ends, the last provisional board is held until final results are ready.
To qualify: keep your rig in your wallet or mining at season end. Rigs listed here do not qualify. You can win with multiple rigs. Claim each rig’s prize separately; claiming one does not affect your other prizes.
Ranking scores & prize rules
Ranking score is (mint score + evolve bonus + mining age) × level. Lock and Tune mining boosts do not count. Equal scores favor more successful evolves, then the lower rig ID.
Reveal mints before season end. Already paid upgrades are accounted for using their immutable result, including unfinished requests. Final prizes appear after the reveal window closes. They use the season-end snapshot and are locked on-chain once published. The game team supplies the final list; select Download ranking snapshot on the Season page to inspect the snapshot and result data. Connect the winning wallet and select Claim prize to receive your reward.
The ranking pool is 5% of S1 supply (50 million VLK maximum). With 100 winners:
| Rank | Share of ranking pool |
|---|---|
| 1 | 15% |
| 2 | 10% |
| 3 | 8% |
| 4–10 | 26% total |
| 11–25 | 21% total |
| 26–50 | 12% total |
| 51–100 | 8% total |
Ranks 4–10 receive 6%, 5%, 4%, 3.5%, 3%, 2.5%, 2%. Each later tier decreases at every rank. If fewer than 100 rigs qualify, occupied ranks share the entire funded pool using the same relative weights. No eligible winners means the pool stays locked.
Hourly updates use one fixed chain block and exclude official-market listings and unrevealed mints at that snapshot. No rewards are assigned by the hourly board. Final on-chain rankings take precedence. A delayed update is labeled with its last update time.
Prizes belong to the eligible owner or miner at season end. A later sale or transfer does not transfer that prize. Higher places receive larger shares; if no rigs qualify, the pool stays locked. These eligibility rules cover the game's marketplace, not every unrelated external market.
When the season ends
Mining and age stop growing. Return your rigs even if their locks have time left, finish paid reveals and collect available rewards. The marketplace can continue trading.
End-of-season actions & Season 2
New S1 mints and upgrade attempts close. Mining and ranking rewards remain claimable, and paid NFT reveals can still finish. Jackpot prizes and bell rewards keep their 7-day claim deadline.
Season 2 is planned to turn rigs into mechs through a burn-based transition. Origin, level, evolve history and mining age are intended to matter. Final S2 rules are still being designed; the transition is not available in S1.
Chance and unfinished attempts
Upgrades can fail. Costs are not refunded on failure or expiry. If a transaction is pending, check its result before submitting again.
Randomness & transaction recovery
Random outcomes use future chain blocks and can be influenced by block producers. A wallet broadcast message alone does not mean an action finished. Keep your transaction link and attempt ID to recover an unfinished result.
Playing with an agent
Copy an action prompt from the game into your Binance Agentic Wallet conversation. Mint and upgrade prompts include reveal and result reporting, with no automatic paid retries.
Agent reference & approvals
Your agent reads its own wallet and checks the selected rig, price and cost before asking for approval. For contract calls, ABI and recovery details, use the separate Agent technical reference.
VLK supply
1 billion VLK, allocated once: 90% mining, 5% jackpot and 5% ranking. The tokens go directly into the three reward contracts. No more VLK can be minted, and burning does not refill the supply. Mining rewards accrue by block and are settled when you interact with your mining rig.
Contracts
Verify a contract address
Agent reference · contract addresses and ABI lists the game contracts for your selected network, with links to their source code. Always check the network before using an address.